| AddPillarStaticMeshEvent typedef (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| AddStaticMeshEvent typedef (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| AddVegetationInstancedMesh(const FTransform &transform, UStaticMesh *staticMesh, const FInt32Interval &cullDistances) | ADungeonGenerateBase | |
| ADungeonGenerateActor(const FObjectInitializer &initializer) | ADungeonGenerateActor | explicit |
| ADungeonGenerateBase(const FObjectInitializer &initializer) | ADungeonGenerateBase | explicit |
| AsyncLoadStreamLevels(const bool bShouldBlockOnLoad) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| AutoGenerateAtStart | ADungeonGenerateActor | protected |
| BeginDungeonGeneration(const UDungeonGenerateParameter *parameter, const bool hasAuthority) | ADungeonGenerateBase | protected |
| BeginGeneration() | ADungeonGenerateBase | protected |
| BeginPlay() override (defined in ADungeonGenerateActor) | ADungeonGenerateActor | virtual |
| BeginVegetationTransaction() | ADungeonGenerateBase | |
| BuildJobTag | ADungeonGenerateActor | protected |
| CalculateBoundingBox() const | ADungeonGenerateBase | |
| CalculateCRC32() const noexcept | ADungeonGenerateBase | |
| CalculateTextureWidthHeight() const (defined in ADungeonGenerateBase) | ADungeonGenerateBase | |
| CollectPlayerStartExceptPlayerStartPIE(TArray< APlayerStart * > &startPoints) | ADungeonGenerateBase | protected |
| CreateTexture(uint32_t textureWidthHeight, TConstArrayView64< uint8 > pixels=TConstArrayView64< uint8 >()) noexcept | ADungeonGenerateBase | static |
| DestroyDungeon() | ADungeonGenerateActor | |
| DestroySpawnedActors(UWorld *world) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protectedstatic |
| DungeonGenerateParameter | ADungeonGenerateActor | protected |
| DungeonMeshGenerationMethod | ADungeonGenerateActor | protected |
| DungeonMiniMapTextureLayer | ADungeonGenerateActor | protected |
| DungeonWallRoofPillarMeshGenerationMethod | ADungeonGenerateActor | protected |
| DuplicateTexture(UPackage *package, const FName &name, const EObjectFlags flags, const UTexture2D *sourceTexture) noexcept | ADungeonGenerateBase | static |
| EndDungeonGeneration() | ADungeonGenerateBase | protected |
| EndGeneration(UDungeonRandom *synchronizedRandom, const UDungeonAisleGridMap *aisleGridMap) | ADungeonGenerateBase | protected |
| EndPlay(const EEndPlayReason::Type EndPlayReason) override (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protectedvirtual |
| EndVegetationTransaction() | ADungeonGenerateBase | |
| FindFloorHeight(const float z) const | ADungeonGenerateActor | |
| FindOrAddComponentActivatorComponent(AActor *actor) | ADungeonGenerateBase | static |
| FindVoxelHeight(const float z) const | ADungeonGenerateActor | |
| FlushLoadStreamLevels() (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| GenerateDungeon() | ADungeonGenerateActor | |
| GenerateDungeonWithParameter(UDungeonGenerateParameter *DungeonGenerateParameter) | ADungeonGenerateActor | |
| GenerateMiniMapTextureLayerWithScale(const int32 dotScale=1, const bool createMaskTexture=false) | ADungeonGenerateActor | |
| GenerateMiniMapTextureLayerWithSize(const int32 textureWidth=512, const bool createMaskTexture=false) | ADungeonGenerateActor | |
| GenerateMiniMapTextureWithScale(uint32_t &worldToTextureScale, uint32_t &textureWidth, uint32_t dotScale, uint32_t currentLevel) const | ADungeonGenerateBase | |
| GenerateMiniMapTextureWithSize(uint32_t &worldToTextureScale, uint32_t textureWidthHeight, uint32_t currentLevel) const | ADungeonGenerateBase | |
| GetDungeonGeneratorTag() | ADungeonGenerateBase | inlinestatic |
| GetDungeonGeneratorTerrainTag() | ADungeonGenerateBase | inlinestatic |
| GetGeneratedMiniMapTextureLayer() const | ADungeonGenerateActor | |
| GetGenerator() const | ADungeonGenerateBase | protected |
| GetGoalLocation() const | ADungeonGenerateBase | |
| GetGridSize() const | ADungeonGenerateActor | |
| GetLongestStraightPath() const noexcept | ADungeonGenerateBase | |
| GetRoomMaxSizeWithMargin(const int32_t margin) const | ADungeonGenerateActor | |
| GetStartBoundingBox() const | ADungeonGenerateBase | |
| GetStartLocation() const | ADungeonGenerateBase | |
| GoalRoomLocation | ADungeonGenerateActor | protected |
| IsGenerated() const noexcept | ADungeonGenerateBase | |
| LicenseId | ADungeonGenerateActor | protected |
| LicenseTag | ADungeonGenerateActor | protected |
| mAisleGridMap (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| mInstancedMeshCluster | ADungeonGenerateActor | protected |
| MovePlayerStart(const TArray< APlayerStart * > &startPoints) | ADungeonGenerateBase | protected |
| mParameter (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| MulticastOnGenerateDungeon() | ADungeonGenerateActor | protected |
| mVegetationCluster (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| OnAddCatwalk(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnAddFloor(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnAddPillar(const AddPillarStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnAddRoof(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnAddSlope(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnAddWall(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnBeginGeneration | ADungeonGenerateBase | protected |
| OnEndGeneration | ADungeonGenerateBase | protected |
| OnGenerationFailure | ADungeonGenerateBase | protected |
| OnGenerationSuccess | ADungeonGenerateBase | protected |
| OnQueryAisleGeneration(const FVector ¢er, const int32 identifier, const EDungeonDirection direction) | ADungeonGenerateBase | protected |
| PostInitializeComponents() override (defined in ADungeonGenerateActor) | ADungeonGenerateActor | virtual |
| PreInitializeComponents() override (defined in ADungeonGenerateActor) | ADungeonGenerateActor | virtual |
| SetInstancedMeshCullDistance(const FInt32Interval &cullDistance) | ADungeonGenerateActor | |
| SpawnActorImpl(UWorld *world, UClass *actorClass, const FString &folderPath, const FTransform &transform, const FActorSpawnParameters &actorSpawnParameters) | ADungeonGenerateBase | static |
| StartRoomLocation | ADungeonGenerateActor | protected |
| Tick(float DeltaSeconds) override (defined in ADungeonGenerateActor) | ADungeonGenerateActor | virtual |
| UnloadStreamLevels(const bool flushStreamLevels) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| VegetationDestroyAll() | ADungeonGenerateBase | |
| ~ADungeonGenerateActor() override=default | ADungeonGenerateActor | virtual |
| ~ADungeonGenerateBase() override=default | ADungeonGenerateBase | virtual |