Dungeon Generator  1.6.6
Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.
ADungeonGenerateBase Member List

This is the complete list of members for ADungeonGenerateBase, including all inherited members.

AddPillarStaticMeshEvent typedef (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotected
AddStaticMeshEvent typedef (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotected
AddVegetationInstancedMesh(const FTransform &transform, UStaticMesh *staticMesh, const FInt32Interval &cullDistances)ADungeonGenerateBase
ADungeonGenerateBase(const FObjectInitializer &initializer)ADungeonGenerateBaseexplicit
AsyncLoadStreamLevels(const bool bShouldBlockOnLoad) (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotected
BeginDungeonGeneration(const UDungeonGenerateParameter *parameter, const bool hasAuthority)ADungeonGenerateBaseprotected
BeginGeneration()ADungeonGenerateBaseprotected
BeginVegetationTransaction()ADungeonGenerateBase
CalculateBoundingBox() constADungeonGenerateBase
CalculateCRC32() const noexceptADungeonGenerateBase
CalculateTextureWidthHeight() const (defined in ADungeonGenerateBase)ADungeonGenerateBase
CollectPlayerStartExceptPlayerStartPIE(TArray< APlayerStart * > &startPoints)ADungeonGenerateBaseprotected
CreateTexture(uint32_t textureWidthHeight, TConstArrayView64< uint8 > pixels=TConstArrayView64< uint8 >()) noexcept (defined in ADungeonGenerateBase)ADungeonGenerateBasestatic
DestroySpawnedActors(UWorld *world) (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotectedstatic
Dispose(const bool flushStreamLevels)ADungeonGenerateBasevirtual
DuplicateTexture(UPackage *package, const FName &name, const EObjectFlags flags, const UTexture2D *sourceTexture) noexceptADungeonGenerateBasestatic
EndDungeonGeneration()ADungeonGenerateBaseprotected
EndGeneration(UDungeonRandom *synchronizedRandom, const UDungeonAisleGridMap *aisleGridMap)ADungeonGenerateBaseprotected
EndPlay(const EEndPlayReason::Type EndPlayReason) override (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotectedvirtual
EndVegetationTransaction()ADungeonGenerateBase
FindOrAddComponentActivatorComponent(AActor *actor)ADungeonGenerateBasestatic
FitNavMeshBoundsVolume() (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotectedvirtual
FlushLoadStreamLevels() (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotected
GenerateMiniMapTextureWithScale(uint32_t &worldToTextureScale, uint32_t &textureWidth, uint32_t dotScale, uint32_t currentLevel) constADungeonGenerateBase
GenerateMiniMapTextureWithSize(uint32_t &worldToTextureScale, uint32_t textureWidthHeight, uint32_t currentLevel) constADungeonGenerateBase
GetDungeonGeneratorTag()ADungeonGenerateBaseinlinestatic
GetDungeonGeneratorTerrainTag()ADungeonGenerateBaseinlinestatic
GetGenerator() constADungeonGenerateBaseprotected
GetGoalLocation() constADungeonGenerateBase
GetLongestStraightPath() const noexceptADungeonGenerateBase
GetStartBoundingBox() constADungeonGenerateBase
GetStartLocation() constADungeonGenerateBase
IsGenerated() const noexceptADungeonGenerateBase
mAisleGridMap (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotected
MovePlayerStart(const TArray< APlayerStart * > &startPoints)ADungeonGenerateBaseprotected
mParameter (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotected
mVegetationCluster (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotected
OnAddCatwalk(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase)ADungeonGenerateBaseinlineprotected
OnAddFloor(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase)ADungeonGenerateBaseinlineprotected
OnAddPillar(const AddPillarStaticMeshEvent &function) (defined in ADungeonGenerateBase)ADungeonGenerateBaseinlineprotected
OnAddRoof(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase)ADungeonGenerateBaseinlineprotected
OnAddSlope(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase)ADungeonGenerateBaseinlineprotected
OnAddWall(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase)ADungeonGenerateBaseinlineprotected
OnBeginGenerationADungeonGenerateBaseprotected
OnEndGenerationADungeonGenerateBaseprotected
OnGenerationFailureADungeonGenerateBaseprotected
OnGenerationSuccessADungeonGenerateBaseprotected
OnPostDungeonGeneration(const bool result) (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotectedvirtual
OnPreDungeonGeneration() (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotectedvirtual
OnQueryAisleGeneration(const FVector &center, const int32 identifier, const EDungeonDirection direction)ADungeonGenerateBaseprotected
SpawnActorImpl(UWorld *world, UClass *actorClass, const FString &folderPath, const FTransform &transform, const FActorSpawnParameters &actorSpawnParameters)ADungeonGenerateBasestatic
UDungeonMiniMapTextureLayer (defined in ADungeonGenerateBase)ADungeonGenerateBasefriend
UnloadStreamLevels(const bool flushStreamLevels) (defined in ADungeonGenerateBase)ADungeonGenerateBaseprotected
VegetationDestroyAll()ADungeonGenerateBase
~ADungeonGenerateBase() override=defaultADungeonGenerateBasevirtual