|
Dungeon Generator
1.6.6
Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.
|
This is the complete list of members for ADungeonGenerateBase, including all inherited members.
| AddPillarStaticMeshEvent typedef (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| AddStaticMeshEvent typedef (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| AddVegetationInstancedMesh(const FTransform &transform, UStaticMesh *staticMesh, const FInt32Interval &cullDistances) | ADungeonGenerateBase | |
| ADungeonGenerateBase(const FObjectInitializer &initializer) | ADungeonGenerateBase | explicit |
| AsyncLoadStreamLevels(const bool bShouldBlockOnLoad) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| BeginDungeonGeneration(const UDungeonGenerateParameter *parameter, const bool hasAuthority) | ADungeonGenerateBase | protected |
| BeginGeneration() | ADungeonGenerateBase | protected |
| BeginVegetationTransaction() | ADungeonGenerateBase | |
| CalculateBoundingBox() const | ADungeonGenerateBase | |
| CalculateCRC32() const noexcept | ADungeonGenerateBase | |
| CalculateTextureWidthHeight() const (defined in ADungeonGenerateBase) | ADungeonGenerateBase | |
| CollectPlayerStartExceptPlayerStartPIE(TArray< APlayerStart * > &startPoints) | ADungeonGenerateBase | protected |
| CreateTexture(uint32_t textureWidthHeight, TConstArrayView64< uint8 > pixels=TConstArrayView64< uint8 >()) noexcept | ADungeonGenerateBase | static |
| DestroySpawnedActors(UWorld *world) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protectedstatic |
| Dispose(const bool flushStreamLevels) | ADungeonGenerateBase | virtual |
| DuplicateTexture(UPackage *package, const FName &name, const EObjectFlags flags, const UTexture2D *sourceTexture) noexcept | ADungeonGenerateBase | static |
| EndDungeonGeneration() | ADungeonGenerateBase | protected |
| EndGeneration(UDungeonRandom *synchronizedRandom, const UDungeonAisleGridMap *aisleGridMap) | ADungeonGenerateBase | protected |
| EndPlay(const EEndPlayReason::Type EndPlayReason) override (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protectedvirtual |
| EndVegetationTransaction() | ADungeonGenerateBase | |
| FindOrAddComponentActivatorComponent(AActor *actor) | ADungeonGenerateBase | static |
| FitNavMeshBoundsVolume() (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protectedvirtual |
| FlushLoadStreamLevels() (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| GenerateMiniMapTextureWithScale(uint32_t &worldToTextureScale, uint32_t &textureWidth, uint32_t dotScale, uint32_t currentLevel) const | ADungeonGenerateBase | |
| GenerateMiniMapTextureWithSize(uint32_t &worldToTextureScale, uint32_t textureWidthHeight, uint32_t currentLevel) const | ADungeonGenerateBase | |
| GetDungeonGeneratorTag() | ADungeonGenerateBase | inlinestatic |
| GetDungeonGeneratorTerrainTag() | ADungeonGenerateBase | inlinestatic |
| GetGenerator() const | ADungeonGenerateBase | protected |
| GetGoalLocation() const | ADungeonGenerateBase | |
| GetLongestStraightPath() const noexcept | ADungeonGenerateBase | |
| GetStartBoundingBox() const | ADungeonGenerateBase | |
| GetStartLocation() const | ADungeonGenerateBase | |
| IsGenerated() const noexcept | ADungeonGenerateBase | |
| mAisleGridMap (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| MovePlayerStart(const TArray< APlayerStart * > &startPoints) | ADungeonGenerateBase | protected |
| mParameter (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| mVegetationCluster (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| OnAddCatwalk(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnAddFloor(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnAddPillar(const AddPillarStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnAddRoof(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnAddSlope(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnAddWall(const AddStaticMeshEvent &function) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | inlineprotected |
| OnBeginGeneration | ADungeonGenerateBase | protected |
| OnEndGeneration | ADungeonGenerateBase | protected |
| OnGenerationFailure | ADungeonGenerateBase | protected |
| OnGenerationSuccess | ADungeonGenerateBase | protected |
| OnPostDungeonGeneration(const bool result) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protectedvirtual |
| OnPreDungeonGeneration() (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protectedvirtual |
| OnQueryAisleGeneration(const FVector ¢er, const int32 identifier, const EDungeonDirection direction) | ADungeonGenerateBase | protected |
| SpawnActorImpl(UWorld *world, UClass *actorClass, const FString &folderPath, const FTransform &transform, const FActorSpawnParameters &actorSpawnParameters) | ADungeonGenerateBase | static |
| UDungeonMiniMapTextureLayer (defined in ADungeonGenerateBase) | ADungeonGenerateBase | friend |
| UnloadStreamLevels(const bool flushStreamLevels) (defined in ADungeonGenerateBase) | ADungeonGenerateBase | protected |
| VegetationDestroyAll() | ADungeonGenerateBase | |
| ~ADungeonGenerateBase() override=default | ADungeonGenerateBase | virtual |