Dungeon Generator
1.6.6
Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.
|
This is the complete list of members for CDungeonRandom, including all inherited members.
CDungeonRandom()=default (defined in CDungeonRandom) | CDungeonRandom | |
CDungeonRandom(const std::shared_ptr< dungeon::Random > &random) | CDungeonRandom | explicit |
CDungeonRandom(const CDungeonRandom &other) noexcept (defined in CDungeonRandom) | CDungeonRandom | |
CDungeonRandom(CDungeonRandom &&other) noexcept (defined in CDungeonRandom) | CDungeonRandom | |
GetBoolean() const | CDungeonRandom | |
GetInteger() const | CDungeonRandom | |
GetInteger(const IntegerType to) const | CDungeonRandom | |
GetInteger(const IntegerType from, const IntegerType to) const | CDungeonRandom | |
GetIntegerSign() const | CDungeonRandom | |
GetNumber() const | CDungeonRandom | |
GetNumber(const NumberType to) const | CDungeonRandom | |
GetNumber(const NumberType from, const NumberType to) const | CDungeonRandom | |
GetNumberSign() const | CDungeonRandom | |
operator=(const CDungeonRandom &other) noexcept (defined in CDungeonRandom) | CDungeonRandom | |
operator=(CDungeonRandom &&other) noexcept (defined in CDungeonRandom) | CDungeonRandom | |
ResetOwner() (defined in CDungeonRandom) | CDungeonRandom | |
SetOwner(const std::shared_ptr< dungeon::Random > &random) (defined in CDungeonRandom) | CDungeonRandom | |
SetSeed(const uint32_t seed) (defined in CDungeonRandom) | CDungeonRandom | |
~CDungeonRandom()=default (defined in CDungeonRandom) | CDungeonRandom | virtual |