Dungeon Generator
1.6.6
Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.
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This is the complete list of members for UDungeonGenerateParameterTypeActions, including all inherited members.
FDungeonAssetTypeActionsBase()=default (defined in FDungeonAssetTypeActionsBase) | FDungeonAssetTypeActionsBase | explicit |
GetCategories() override (defined in UDungeonGenerateParameterTypeActions) | UDungeonGenerateParameterTypeActions | virtual |
GetName() const override (defined in UDungeonGenerateParameterTypeActions) | UDungeonGenerateParameterTypeActions | virtual |
GetSupportedClass() const override (defined in UDungeonGenerateParameterTypeActions) | UDungeonGenerateParameterTypeActions | virtual |
GetTypeColor() const override (defined in UDungeonGenerateParameterTypeActions) | UDungeonGenerateParameterTypeActions | virtual |
OpenAssetEditor(const TArray< UObject * > &InObjects, TSharedPtr< class IToolkitHost > EditWithinLevelEditor) override (defined in FDungeonAssetTypeActionsBase) | FDungeonAssetTypeActionsBase | inlinevirtual |
UDungeonGenerateParameterTypeActions(EAssetTypeCategories::Type InAssetCategory) | UDungeonGenerateParameterTypeActions | explicit |
~FDungeonAssetTypeActionsBase() override=default (defined in FDungeonAssetTypeActionsBase) | FDungeonAssetTypeActionsBase | virtual |
~UDungeonGenerateParameterTypeActions() override=default (defined in UDungeonGenerateParameterTypeActions) | UDungeonGenerateParameterTypeActions | virtual |