Title Manager  1.0.0
Keeps track of the proficiency level of each tool and the experience level of the tool's category.
UTitleManagerComponent Member List

This is the complete list of members for UTitleManagerComponent, including all inherited members.

AddExperience(const FString &categoryName, const int32 experience=1)UTitleManagerComponent
AddProficiency(const FString &categoryName, const FString &itemName, const int32 proficiency=1)UTitleManagerComponent
AddQuantity(const FString &categoryName, const FString &itemName, const int32 quantity=1)UTitleManagerComponent
ExperienceCategoryValueUTitleManagerComponentprotected
FindCategoryTitle(const FString &categoryName) constUTitleManagerComponent
FindExperienceCategoryData(const FString &categoryName) constUTitleManagerComponent
FindMaxExperienceTitle() constUTitleManagerComponent
GetExperience(const FString &categoryName)UTitleManagerComponent
GetExperienceCategoryValue() const noexceptUTitleManagerComponent
GetExperienceRatio(const FString &categoryName)UTitleManagerComponent
GetProficiency(const FString &categoryName, const FString &itemName)UTitleManagerComponent
GetProficiencyRatio(const FString &categoryName, const FString &itemName)UTitleManagerComponent
GetQuantity(const FString &categoryName, const FString &itemName)UTitleManagerComponent
GetTitleManagerDatabase() const noexceptUTitleManagerComponent
InitializeComponent() override (defined in UTitleManagerComponent)UTitleManagerComponentvirtual
Load(const FTitleManagerSerializeData &titleManagerSerializeData)UTitleManagerComponent
Save() constUTitleManagerComponent
SetExperience(const FString &categoryName, int32 experience)UTitleManagerComponent
SetProficiency(const FString &categoryName, const FString &itemName, int32 proficiency)UTitleManagerComponent
SetQuantity(const FString &categoryName, const FString &itemName, const uint8 quantity)UTitleManagerComponent
TitleManagerDatabaseUTitleManagerComponentprotected
UTitleManagerComponent(const FObjectInitializer &objectInitializer)UTitleManagerComponentexplicit
~UTitleManagerComponent() override=default (defined in UTitleManagerComponent)UTitleManagerComponentvirtual