Dungeon Generator  1.6.6
Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.
ADungeonWallGenerationExclusionVolume Class Reference

#include <DungeonWallGenerationExclusionVolume.h>

Inheritance diagram for ADungeonWallGenerationExclusionVolume:

Public Member Functions

 ADungeonWallGenerationExclusionVolume (const FObjectInitializer &initializer)
 
virtual ~ADungeonWallGenerationExclusionVolume () override=default
 

Protected Attributes

TObjectPtr< UBoxComponent > ProhibitedVolume
 

Detailed Description

Areas within sublevels where automatic mesh generation is prohibited. This range information is generated when the Build button in DungeonRoomDatabase is executed.

サブレベル内にメッシュの自動生成を禁止する領域 この範囲情報はDungeonRoomDatabaseのBuildボタン実行時に生成します。

Constructor & Destructor Documentation

◆ ADungeonWallGenerationExclusionVolume()

ADungeonWallGenerationExclusionVolume::ADungeonWallGenerationExclusionVolume ( const FObjectInitializer &  initializer)
explicit

constructor

Author
Shun Moriya

サブレベル内にメッシュの自動生成を禁止する領域 この範囲情報はDungeonRoomDatabaseのBuildボタン実行時に生成します。

◆ ~ADungeonWallGenerationExclusionVolume()

virtual ADungeonWallGenerationExclusionVolume::~ADungeonWallGenerationExclusionVolume ( )
overridevirtualdefault

destructor

Member Data Documentation

◆ ProhibitedVolume

TObjectPtr<UBoxComponent> ADungeonWallGenerationExclusionVolume::ProhibitedVolume
protected

Range of prohibited generation 生成禁止する範囲


The documentation for this class was generated from the following files: