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Dungeon Generator
1.6.6
Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.
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This is the complete list of members for UDungeonMiniMap, including all inherited members.
| Add(const int32 elevation) | UDungeonMiniMap | inline |
| AddTexture(UTexture2D *texture) | UDungeonMiniMap | inline |
| Elevations | UDungeonMiniMap | protected |
| GetGridSize() const noexcept | UDungeonMiniMap | inline |
| GetWorldToTextureScale() const noexcept | UDungeonMiniMap | inline |
| SetGridSize(const float gridSize) | UDungeonMiniMap | inline |
| SetWorldToTextureScale(const float worldToTextureScale) | UDungeonMiniMap | inline |
| Textures | UDungeonMiniMap | protected |
| TransformWorldToLayer(const float worldElevation) const noexcept | UDungeonMiniMap | |
| TransformWorldToTexture(const FVector worldLocation) const noexcept | UDungeonMiniMap | inline |
| UDungeonMiniMap(const FObjectInitializer &ObjectInitializer) | UDungeonMiniMap | inlineexplicit |
| WorldToTextureScale | UDungeonMiniMap | protected |
| WorldToVoxelScale | UDungeonMiniMap | protected |
| ~UDungeonMiniMap() override=default | UDungeonMiniMap | virtual |