Dungeon Generator  1.6.6
Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.
UDungeonMiniMapWidget Member List

This is the complete list of members for UDungeonMiniMapWidget, including all inherited members.

BaseTextureNameUDungeonMiniMapWidgetprotected
bCreateMaskTextureUDungeonMiniMapWidgetprotected
bGenerateDungeonMiniMapTextureLayerUDungeonMiniMapWidgetprotected
bGenerateMinimapTextureWithSizeUDungeonMiniMapWidgetprotected
bIsMapNorthUpUDungeonMiniMapWidgetprotected
CameraYawUDungeonMiniMapWidgetprotected
DotScaleUDungeonMiniMapWidgetprotected
DrawCircle(const FVector &worldLocation, const float worldRadius)UDungeonMiniMapWidget
DrawRectangle(const FBox &bounds)UDungeonMiniMapWidget
IconRegisterOrSet(const int32 iconIndex, const AActor *actor, const int32 zOrder)UDungeonMiniMapWidget
IconUnregister(const AActor *actor)UDungeonMiniMapWidget
IconUnregisterAll()UDungeonMiniMapWidget
MaskTextureNameUDungeonMiniMapWidgetprotected
NativePreConstruct() override (defined in UDungeonMiniMapWidget)UDungeonMiniMapWidgetprotectedvirtual
NativeTick(const FGeometry &geometry, float inDeltaTime) override (defined in UDungeonMiniMapWidget)UDungeonMiniMapWidgetprotectedvirtual
OutIconWidgetUDungeonMiniMapWidgetprotected
OutImageUDungeonMiniMapWidgetprotected
OutMaterialUDungeonMiniMapWidgetprotected
OutMaterialInstanceDynamicUDungeonMiniMapWidgetprotected
PlayerVisibleRadiusUDungeonMiniMapWidgetprotected
PlayerYawUDungeonMiniMapWidgetprotected
TextureWidthUDungeonMiniMapWidgetprotected
TransformWorldToRadarWithLayer(FVector2D &radarLocation, const FVector &actorWorldLocation) const noexceptUDungeonMiniMapWidget
UDungeonMiniMapWidget(const FObjectInitializer &objectInitializer)UDungeonMiniMapWidgetexplicit
~UDungeonMiniMapWidget() override=defaultUDungeonMiniMapWidgetvirtual