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Dungeon Generator
1.6.6
Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.
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This is the complete list of members for UDungeonRoomSensorDatabase, including all inherited members.
| DungeonRoomSensorClass | UDungeonRoomSensorDatabase | protected |
| OnEndGeneration(UDungeonRandom *synchronizedRandom, const UDungeonAisleGridMap *aisleGridMap, const float verticalGridSize, const std::function< void(const FSoftObjectPath &, const FTransform &)> &spawnActor) const | UDungeonRoomSensorDatabase | |
| Select(const uint16_t identifier, const uint8_t depthRatioFromStart, const std::shared_ptr< dungeon::Random > &random) const | UDungeonRoomSensorDatabase | |
| SelectionMethod | UDungeonRoomSensorDatabase | protected |
| SpawnActorInAisle | UDungeonRoomSensorDatabase | protected |
| UDungeonRoomSensorDatabase(const FObjectInitializer &ObjectInitializer) | UDungeonRoomSensorDatabase | explicit |
| ~UDungeonRoomSensorDatabase() override=default | UDungeonRoomSensorDatabase | virtual |