Dungeon Generator  1.6.6
Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.
FDungeonMeshSet Member List

This is the complete list of members for FDungeonMeshSet, including all inherited members.

bSelectionPoliciesMigrated (defined in FDungeonMeshSet)FDungeonMeshSetprotected
CatwalkPartsFDungeonMeshSetprotected
CatwalkPartsSelectionMethod (defined in FDungeonMeshSet)FDungeonMeshSetprotected
CatwalkPartsSelectionPolicyFDungeonMeshSetprotected
ChandelierCombatWeightFDungeonMeshSetprotected
ChandelierMinCeilingHeightFDungeonMeshSetprotected
ChandelierMinSpacingFDungeonMeshSetprotected
ChandelierPartsFDungeonMeshSetprotected
ChandelierPartsSelectionMethod (defined in FDungeonMeshSet)FDungeonMeshSetprotected
ChandelierPartsSelectionPolicyFDungeonMeshSetprotected
ChandelierRadiusFDungeonMeshSetprotected
ChandelierWallWeightFDungeonMeshSetprotected
DungeonPartsSelectorFDungeonMeshSetprotected
EachCatwalkParts(Function &&function) constFDungeonMeshSetinline
EachFloorParts(Function &&function) constFDungeonMeshSetinline
EachParts(const TArray< T > &parts, Function &&function)FDungeonMeshSetinlinestatic
EachRoofParts(Function &&function) constFDungeonMeshSetinline
EachSlopeParts(Function &&function) constFDungeonMeshSetinline
EachWallParts(Function &&function) constFDungeonMeshSetinline
FloorPartsFDungeonMeshSetprotected
FloorPartsSelectionMethod (defined in FDungeonMeshSet)FDungeonMeshSetprotected
FloorPartsSelectionPolicy (defined in FDungeonMeshSet)FDungeonMeshSetprotected
GetCatwalkPartsAt(const int32 index) const (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetCatwalkPartsCount() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetCatwalkPartsSelectionMethod() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetCatwalkPartsSelectionPolicy() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetChandelierCombatWeight() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetChandelierMinCeilingHeight() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetChandelierMinSpacing() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetChandelierPartsAt(const int32 index) const (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetChandelierPartsCount() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetChandelierPartsSelectionMethod() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetChandelierPartsSelectionPolicy() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetChandelierRadius() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetChandelierWallWeight() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetDungeonPartsSelector() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetFloorPartsAt(const int32 index) const (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetFloorPartsCount() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetFloorPartsSelectionMethod() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetFloorPartsSelectionPolicy() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetRoofPartsAt(const int32 index) const (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetRoofPartsCount() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetRoofPartsSelectionMethod() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetRoofPartsSelectionPolicy() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetSlopePartsAt(const int32 index) const (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetSlopePartsCount() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetSlopePartsSelectionMethod() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetSlopePartsSelectionPolicy() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetWallPartsAt(const int32 index) const (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetWallPartsCount() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
GetWallPartsSelectionMethod() const noexceptFDungeonMeshSetinline
GetWallPartsSelectionPolicy() const noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
MarkSelectionPoliciesMigrated() noexcept (defined in FDungeonMeshSet)FDungeonMeshSetinline
MigrateSelectionPolicies() (defined in FDungeonMeshSet)FDungeonMeshSet
RoofPartsFDungeonMeshSetprotected
RoofPartsSelectionMethod (defined in FDungeonMeshSet)FDungeonMeshSetprotected
RoofPartsSelectionPolicyFDungeonMeshSetprotected
SelectCatwalkParts(const size_t gridIndex, const dungeon::Grid &grid, const std::shared_ptr< dungeon::Random > &random, const uint8 neighborMask6) constFDungeonMeshSet
SelectChandelierParts(const size_t gridIndex, const dungeon::Grid &grid, const std::shared_ptr< dungeon::Random > &random, const uint8 neighborMask6) constFDungeonMeshSet
SelectFloorParts(const size_t gridIndex, const dungeon::Grid &grid, const std::shared_ptr< dungeon::Random > &random, const uint8 neighborMask6) constFDungeonMeshSet
SelectPartsByFace(const FIntVector &gridLocation, const dungeon::Direction &direction, const TArray< T > &parts)FDungeonMeshSetinlinestatic
SelectPartsByGrid(const size_t gridIndex, const dungeon::Grid &grid, const std::shared_ptr< dungeon::Random > &random, const TArray< T > &parts, const EDungeonSelectionPolicy selectionPolicy)FDungeonMeshSetinlinestatic
SelectRandomActorParts(const size_t gridIndex, const dungeon::Grid &grid, const std::shared_ptr< dungeon::Random > &random, const TArray< FDungeonRandomActorParts > &parts, const EDungeonSelectionPolicy selectionPolicy)FDungeonMeshSetstatic
SelectRoofParts(const size_t gridIndex, const dungeon::Grid &grid, const std::shared_ptr< dungeon::Random > &random, const uint8 neighborMask6) constFDungeonMeshSet
SelectSlopeParts(const size_t gridIndex, const dungeon::Grid &grid, const std::shared_ptr< dungeon::Random > &random, const uint8 neighborMask6) constFDungeonMeshSet
SelectWallPartsByFace(const FIntVector &gridLocation, const dungeon::Direction &direction) constFDungeonMeshSetinline
SelectWallPartsByGrid(const size_t gridIndex, const dungeon::Grid &grid, const std::shared_ptr< dungeon::Random > &random, const uint8 neighborMask6) constFDungeonMeshSet
SloopPartsSelectionMethod (defined in FDungeonMeshSet)FDungeonMeshSetprotected
SlopePartsFDungeonMeshSetprotected
SlopePartsSelectionPolicyFDungeonMeshSetprotected
UDungeonMeshSetDatabase (defined in FDungeonMeshSet)FDungeonMeshSetfriend
WallPartsFDungeonMeshSetprotected
WallPartsSelectionMethod (defined in FDungeonMeshSet)FDungeonMeshSetprotected
WallPartsSelectionPolicyFDungeonMeshSetprotected
~FDungeonMeshSet()=default (defined in FDungeonMeshSet)FDungeonMeshSetvirtual