Dungeon Generator  1.6.6
Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.
FDungeonSpawnActorParameter Struct Reference

#include <DungeonActorSpawnDirector.h>

Public Attributes

TObjectPtr< UClass > ActorClass = nullptr
 
uint8 Probability = 10
 

Detailed Description

A parameter structure that defines the type and probability of the actor to be spawned. FDungeonSpawnActorParameter is used by Spawner to specify the class type of the actor to be spawned and the class type of the actor to be spawned and its probability of occurrence.

スポーンするアクターの型と確率を定義するパラメータ構造体。 FDungeonSpawnActorParameter は Spawner によって利用され、生成対象となるアクターのクラス型と その発生確率を指定します。


The documentation for this struct was generated from the following file: