7 #include "ExperienceCategoryData.h"
8 #include "TitleManagerDatabase.generated.h"
14 UCLASS(ClassGroup =
"TitleManager")
32 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category =
"TitleManager")
33 TMap<FString, FExperienceCategoryData> ExperienceCategoryData;
Definition: TitleManagerComponent.h:31
Definition: TitleManagerDatabase.h:16
Definition: ExperienceCategoryData.h:17