Title Manager  1.0.0
Keeps track of the proficiency level of each tool and the experience level of the tool's category.
Public Attributes | List of all members
FExperienceCategoryData Struct Reference

Public Attributes

FInt32Interval ProficiencyRange = { 0, 100 }
 
FInt32Interval ExperienceRange = { 0, std::numeric_limits<int32>::max() }
 
TArray< FString > ProficiencyName
 
TArray< FTitleDataTitle
 

Detailed Description

Author
Shun Moriya

Member Data Documentation

◆ ExperienceRange

FInt32Interval FExperienceCategoryData::ExperienceRange = { 0, std::numeric_limits<int32>::max() }

Experience Range 経験値の範囲

◆ ProficiencyName

TArray<FString> FExperienceCategoryData::ProficiencyName

Name of the item (record the proficiency level for each item) アイテムの名前(アイテム毎に熟練度を記録します)

◆ ProficiencyRange

FInt32Interval FExperienceCategoryData::ProficiencyRange = { 0, 100 }

Proficiency Range 熟練度の範囲

◆ Title

TArray<FTitleData> FExperienceCategoryData::Title

Title 称号


The documentation for this struct was generated from the following file: