Generate dungeon on the editor

  • Set the level to your liking, such as lights, etc.
  • Place PlayerStart on the level. The position is set when the dungeon is generated.
  • Place Nav Mesh Bounds Volume on the level. The position and size are set at the time of dungeon creation.
  • Open the DungeonGenerator window by selecting Window -> DungeonGenerator in the menu.

bring-up-window

  • Manipulate the DungeonGenerator window.
    • Select DungeonGenerateParameter.
    • Click the Generate dungeon button to create a dungeon in the level.
    • Click the Clear dungeon button to reset the generated dungeon.

DungeonGeneratorWindow