Generate dungeon on the editor
- Set the level to your liking, such as lights, etc.
 
- Place 
PlayerStart on the level. The position is set when the dungeon is generated. 
- Place 
Nav Mesh Bounds Volume on the level. The position and size are set at the time of dungeon creation. 
- Open the DungeonGenerator window by selecting 
Window -> DungeonGenerator in the menu. 

- Manipulate the DungeonGenerator window.
- Select 
DungeonGenerateParameter. 
- Click the 
Generate dungeon button to create a dungeon in the level. 
- Click the 
Clear dungeon button to reset the generated dungeon. 
 
