Generate dungeon on the editor
- Set the level to your liking, such as lights, etc.
- Place
PlayerStart on the level. The position is set when the dungeon is generated.
- Place
Nav Mesh Bounds Volume on the level. The position and size are set at the time of dungeon creation.
- Open the DungeonGenerator window by selecting
Window -> DungeonGenerator in the menu.

- Manipulate the DungeonGenerator window.
- Select
DungeonGenerateParameter.
- Click the
Generate dungeon button to create a dungeon in the level.
- Click the
Clear dungeon button to reset the generated dungeon.
