• Create a new level
  • Set up a Level Blueprint
    • Open Level Blueprint
    • Switch to Class Settings
    • Switch parent class from LevelScriptActor to `DungeonSubLevelScriptActor
    • Switch to class defaults
    • Set the Grid Size,Width,Depth,Height to the level you created.
  • Register the level in the Sublevel Database

Create a new level

Set up a Level Blueprint

Subscribe to Sublevel Database