Dungeon Generator  1.6.6
Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.
FDungeonDoorActorParts Struct Reference

#include <DungeonDoorActorParts.h>

Inheritance diagram for FDungeonDoorActorParts:
FDungeonPartsTransform

Public Attributes

TObjectPtr< UClass > ActorClass = nullptr
 
- Public Attributes inherited from FDungeonPartsTransform
FTransform RelativeTransform
 

Additional Inherited Members

- Public Member Functions inherited from FDungeonPartsTransform
FTransform CalculateWorldTransform (const FTransform &transform) const noexcept
 
FTransform CalculateWorldTransform (const FVector &position, const FRotator &rotator) const noexcept
 
FTransform CalculateWorldTransform (const FVector &position, const float yaw) const noexcept
 
FTransform CalculateWorldTransform (const FVector &position, const dungeon::Direction &direction) const noexcept
 
- Protected Member Functions inherited from FDungeonPartsTransform
FTransform CalculateWorldTransform (const std::shared_ptr< dungeon::Random > &random, const FTransform &transform, const EDungeonPartsPlacementDirection placementDirection) const noexcept
 
FTransform CalculateWorldTransform (const std::shared_ptr< dungeon::Random > &random, const FVector &position, const FRotator &rotator, const EDungeonPartsPlacementDirection placementDirection) const noexcept
 
FTransform CalculateWorldTransform (const std::shared_ptr< dungeon::Random > &random, const FVector &position, const float yaw, const EDungeonPartsPlacementDirection placementDirection) const noexcept
 
FTransform CalculateWorldTransform (const std::shared_ptr< dungeon::Random > &random, const FVector &position, const dungeon::Direction &direction, const EDungeonPartsPlacementDirection placementDirection) const noexcept
 

Detailed Description

Author
Shun Moriya

Member Data Documentation

◆ ActorClass

TObjectPtr<UClass> FDungeonDoorActorParts::ActorClass = nullptr

Class of actor to spawn スポーンするアクターのクラス


The documentation for this struct was generated from the following file: